Thursday, October 23, 2008

TCPDate Server / Client

Welcome to Learn C# - the easy way , by Saurabh Nandu.


This is the implementation of "System.Net.Sockets". In this example we will learn how to use the "TCPListener" and "TCPClient" classes from the "System.Net.Sockets" namespace.
This example consists of two files. The "DateServer" class which uses the "TCPListener" class to accept requests from new clients. Once the client is connected with the server, the server will send it the the Current Date and Time and then disconnect it, and listen for more clients.
The "DateClient" class uses the 'TCPClient" class. It connects to the server on the specified port and send the clients name to the server upon connection.
Once connected it receives the current Date Time from the server and then disconnects from the server.

Execution :
1) Run the DateServer.exe first to start the server .(The server by default listens for connection on port 4554).
2) Run the DateClient.exe which will connect to the server and get the current date time from it.

Download The Code (TCPDate.zip)

Code:
1) DateServer.cs :- The Date Time Server

namespace SaurabhNet {  using System;  using System.Net.Sockets;  using System.Net ;  using System.Threading ;  //Import the necessary Namespaces   //Class which shows the implementation of the TCP Date server 	  public class DateServer   {    private TCPListener myListener ;    private int port = 4554 ;    //The constructor which make the TCPListener start listening on the    //given port.    //It also calls a Thread on the method StartListen().     public DateServer()    {      try{ 	  //start listing on the given port 	  myListener = new TCPListener(port) ; 	  myListener.Start(); 	  Console.WriteLine("Server Ready - Listining for new Connections ...") ; 	  //start the thread which calls the method 'StartListen' 	  Thread th = new Thread(new ThreadStart(StartListen)); 	  th.Start() ; 					 	} 	catch(Exception e) 	{ 	  Console.WriteLine("An Exception Occured while Listing :"+e.ToString()); 	}     } 				     //main entry point of the class     public static void Main(String[] argv)     {       DateServer dts = new DateServer();     }      //This method Accepts new connection and     //First it receives the welcome massage from the client,     //Then it sends the Current time to the Client.     public void StartListen()     {       while(true)       { 	//Accept a new connection 	Socket mySocket = myListener.Accept() ; 	if(mySocket.Connected) 	{ 	  Console.WriteLine("Client Connected!!") ; 	  //make a byte array and receive data from the client  	  Byte[] receive = new Byte[64] ; 	  int i=mySocket.Receive(receive,receive.Length,0) ; 	  char[] unwanted = {' ',' ',' '}; 	  string rece = System.Text.Encoding.ASCII.GetString(receive); 	  Console.WriteLine(rece.TrimEnd(unwanted)) ; 	  //get the current date/time and convert it to string 	  DateTime now = DateTime.Now; 	  String strDateLine ="Server: The Date/Time Now is: "+ now.ToShortDateString()  		+ " " + now.ToShortTimeString(); 	  // Convert to byte array and send 	  Byte[] byteDateLine=Text.Encoding.ASCII.GetBytes(strDateLine.ToCharArray()); 	  mySocket.Send(byteDateLine,byteDateLine.Length,0); 	}       }     }   } }	

2) DateClient.cs:- The Date Time Client

namespace SaurabhNet {   using System ;   using System.Net.Sockets ;   using System.Net ;   using System.Threading ; 		   //Class which shows the implementation of the TCP Date Client   public class DateClient    {     //the needed member fields     private TCPClient tcpc;     private string name ;     private int port=4554 ;     private bool readData=false ; 		     //Constructor which contains all the code for the client.     //It connects to the server and sends the clients name,      //Then it waits and receives the date from the server     public DateClient(string name)     {       //a label       tryagain :       this.name=name ;       try       { 	//connect to the "localhost" at the give port 	//if you have some other server name then you can use that  	//instead of "localhost" 	tcpc =new TCPClient("localhost",port) ; 	//get a Network stream from the server 	NetworkStream nts = tcpc.GetStream() ; 	//if the stream is writiable then write to the server 	if(nts.CanWrite) 	{ 	  string sender = "Hi Server I am "+name ; 	  Byte[] sends = System.Text.Encoding.ASCII.GetBytes(sender.ToCharArray()); 	  nts.Write(sends,0,sends.Length) ; 	  //flush to stream  	  nts.Flush() ; 	} 	//make a loop to wait until some data is read from the stream 	while(!readData&&nts.CanRead) 	{ 	  //if data available then read from the stream 	  if(nts.DataAvailable) 	  { 	    byte[] rcd = new byte[128]; 	    int i=nts.Read( rcd,0,128); 	    string ree = System.Text.Encoding.ASCII.GetString(rcd); 	    char[] unwanted = {' ',' ',' '}; 	    Console.WriteLine(ree.TrimEnd(unwanted)) ; 	    //Exit the loop    	    readData=true ; 	   } 	}       }       catch(Exception e)       { 	Console.WriteLine("Could not Connect to server because "+e.ToString()); 	//Here an exception can be cause if the client is started before starting 	//the server. 	//A good way to handle such exceptions and give the client  	//a chance to re-try to connect to the server 	Console.Write("Do you want to try Again? [y/n]: ") ; 	char check = Console.ReadLine().ToChar(); 	if(check=='y'|| check=='Y') 	goto tryagain ;       }     }      //Main Entry point of the client class     public static void Main(string[] argv)     {       //check to see if the user has entered his name       //if not ask him if he wants to enter his name.       if(argv.Length<=0)       { 	Console.WriteLine("Usage: DataClient ") ; 	Console.Write("Would You like to enter your name now [y/n] ?") ; 	char check = Console.ReadLine().ToChar(); 	if(check=='y'|| check=='Y') 	{ 	  Console.Write("Please enter you name :") ; 	  string newname=Console.ReadLine(); 	  DateClient dc = new DateClient(newname) ; 	  Console.WriteLine("Disconnected!!") ; 	  Console.ReadLine() ; 	}       }       else       { 	DateClient dc = new DateClient(argv[0]) ; 	Console.WriteLine("Disconnected!!") ; 	Console.ReadLine() ;       }     }   } }

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